Add temperature and seasons to your world.
Seasons Seasons plugin - Add temperature and seasons to your world.

[*]Temperature
[*]Freezing (to death)
[*]Burning (to death)
[*]Hunger
[*]Slowness
[*]Visible cold breath
[*]PlaceholderAPI support: %seasons_current%
[*]Custom season events


[*]No rain
[*]Berry bushes everywhere
[*]Faster crop growth
[*]Husks will spawn instead of zombies
[*]Removes flowers that were spawned during the Spring season when a chunk loads.
[*]Increases the spawn rate of jungle animals (Parrots, Ocelots, and Pandas) by 30%.

[*]Gives mobs a 20% chance to spawn with a Carved Pumpkin on their head.
[*]Removes any Sweet Berry Bushes that might have spawned in previous seasons.
[*]Increases the spawn rate of Mooshrooms, Frogs, and Foxes by 30%.
[*]Spawns mushroom patches.

[*]Skeletons that spawn naturally during Winter will be replaced with Strays.
[*]Crops and plants will not grow if they are exposed to the sky (no solid block above them).
[*]Has a 20% chance to display an aurora borealis effect in the sky each night.
[*]The effect consists of FIREWORK_SPARK particles spawning high in the sky around players.
[*]Increases the spawn rate of Wolves, Foxes, and Polar Bears by 50%.

[*]Adds a variety of flowers to newly generated chunks.
[*]Increases the spawn rate of Sheep, Cows, Pigs, Rabbits, and Chickens by 30%.

[*]Armor
[*]Biome
[*]Block light
[*]Food
[*]Height
[*]Season
[*]Sprinting
[*]Time
[*]Water
[*]Weather

[*]Spigot/Paper/forks v1.21.5. v1.21.3 and v1.21.4 seem to be compatible, although not fully tested. It is not compatible with older versions.

"config.yml"(暂时无法实现折叠功能)
# Seasons Plugin - Configuration File
# Temperature Unit
# Set to 'true' to use Fahrenheit, 'false' to use Celsius.
temperature-in-fahrenheit: false
# Temperature Effect Thresholds
# Players will start experiencing negative effects when their temperature goes below the cold threshold or above the heat threshold.
cold-effect-threshold: -10.0
heat-effect-threshold: 50.0
# Visual Effects
# Enable or disable visual effects like sweating or visible breath.
visual-effects:
enabled: true
# Temperature Update Interval
# How often (in seconds) the plugin should recalculate player temperatures.
temperature-update-interval: 2
# Season Settings
# Configure the duration of each season in minutes.
season-duration: 15
# Settings for specific seasons and their effects
season-settings:
winter:
# Controls how water freezes in winter: 'disabled' (default), 'partial' (lightweight freezing), or 'full' (all water to ice)
water-freezing: "disabled"
# Temperature Effects
# Configure the effects applied to players when they are too cold or too hot.
temperature-effects:
cold:
slowness:
enabled: true
amplifier-per-degree: 0.2 # How much the slowness amplifier increases per degree below the threshold
max-amplifier: 5
hunger:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
freezing-damage:
enabled: true
threshold-offset: -10 # How many degrees below the cold threshold that damage starts
damage-per-degree: 1 # How much damage to apply per degree below the freezing damage threshold
heat:
slowness:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
hunger:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
burning:
enabled: true
ticks-per-degree: 4 # How many ticks of fire to apply per degree above the threshold (20 ticks = 1 second)
max-ticks: 100
"seasons.yml"(暂时无法实现折叠功能)
# Default Season Configuration
current-season: SPRING